Every Angle. Every Bullet. Every Callout.
Bodycam guides: how to play, zombie mode guides for Asylum and Village, every game mode explained, the V0.8 loadout system, system requirements and update tracking.
Start hereBuying, launching, joining your first match, callouts and the bodycam basics that keep you alive.
PVEHow the Zombie Mode works after V0.7: waves, loadouts and how missions on Asylum and Village are structured.
New in V0.8All seven modes explained with the new Reissad Points multipliers - Gun Game, Hardpoint, Wingman, Versus and more.
Can I run itMinimum and recommended specs, what laptops can run Bodycam, and the V0.8 settings that gain the most FPS.
Bodycam is the first tactical multiplayer FPS with a true body-camera view, built in Unreal Engine 5 by Reissad Studio. After launching in Early Access in June 2024 it grew into one of Steam's most wishlisted shooters ever - over 3 million wishlists by August 2026 - and the free V0.8 'Locked and Loaded' update (September 2, 2026) turned it into a full-scale game with Trench Warfare, a new Loadout System and Reissad Points progression.
This site tracks the game as it is today: how to actually play and win gunfights, every PvP mode with its Reissad Points multipliers, complete Zombie mode guides for the Asylum and Village missions, system requirements for laptops and desktops, and every patch note worth reading - updated for V0.8.