Bodycam Loadout and Guns: The V0.8 System Explained
The V0.8 update gave Bodycam its first real Loadout System, tied to Reissad Points progression - and with it came weapon presentation reworks (the Glock Ifriee and Harvos got visual overhauls) and a rebuilt default reticle setup. Here is how the system works and how to set it up sensibly.
How the Loadout System Works
Before V0.8, weapon selection was bare-bones. The Loadout System makes your pre-match choices matter: primary, secondary and equipment slots configured in the lobby, unlocked and tuned through Reissad Points earned across all modes.
RP earn rates are mode-dependent after the V0.8 #2 patch: Gun Game +25%, Team Deathmatch and Deathmatch +50%, Hardpoint +75%, Wingman and Versus +100%. Grinding unlocks efficiently means rotating into the high-multiplier modes.
Weapon Presentation Changes in V0.8
The patch updated the presentation of the Glock Ifriee and Harvos - Bodycam's weapon names are fictional but modeled on real hardware - and fixed several broken or incorrect weapon, attachment and equipment entries that had carried over from Early Access.
Presentation is not cosmetic fluff in this game: reloads and handling animations are fully first-person through the bodycam view, so a weapon's animation set directly affects how the gun feels in fights.
Choosing Guns for a Realistic Shooter
The community consensus matches the game's realism: controllability beats damage output. A rifle you can keep on target through realistic recoil will outperform a heavier gun you wrestle with, especially since the bodycam view amplifies every animation.
The default reticle setup was rebuilt in V0.8 #2. If you came from the old build, check your sight options before judging any weapon - the new reticles change how aim points read at distance.
Practical Loadout Advice by Mode
Trench Warfare favors mid-range controllability and ample ammunition. Wingman's small formats favor fast-handling setups. Zombie missions on Asylum and Village want short, controllable weapons for interiors and patient, accurate fire for the Village's outdoor sightlines.
FAQ
What are Reissad Points in Bodycam?
They are the progression currency added in V0.8. You earn them in every mode at different multipliers and spend them on the Loadout System - the studio increased several earn rates in the September 4 patch.
What is the Glock Ifriee in Bodycam?
One of the game's fictional weapons modeled on the Glock platform. Its presentation (model, animations, handling) was updated in the V0.8 #2 patch along with the Harvos.
Are there attachments and customization?
Yes - weapon, attachment and equipment entries exist in the Loadout System, and V0.8 #2 fixed several entries that were broken or incorrectly configured during Early Access.